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Imperialdramon: Dragon Mode card from Digimon Alysion

Blue Imperialdramon

Aggressive Tempo Deck

Introduction

Blue Imperialdramon is an aggressive tempo deck that puts on the pressure early using several <Jamming> attackers, while gradually building up an Imperialdramon: Dragon Mode that has the ability to convert an established board into an explosive charge attack.

Game Plan

1. Early Game:

  • Play your cheap rookies and start attacking security safely with <Jamming> Digimon such as Veemon, as early as possible.
  • Use DemiVeemon, Gabumon or Davis Motomiya to improve your hand and dig for your key cards.

2. Mid Game:

  • Try to maintain your <Jamming> attackers on the board.
  • Put on even more pressure using ExVeemon's unsuspension effect.
  • Digivolve into Paildramon ideally, or Dinobeemon alternatively.
  • Try to have Davis set up by now to guarantee a 3-memory starting turn.

3. Late Game:

  • With enough <Jamming> attackers on the board, Digivolve Paildramon or Dinobeemon into Imperialdramon: Dragon Mode for effectively 3 memory. This unsuspends all your <Jamming> Digimon, allowing you to launch another wave of attacks.
    • When Digivolving from Paildramon, Imperialdramon also unsuspends itself after attacking, dealing even more burst damage.
  • Extend your plays using Hammer Spark.
  • Use Omnimon to remove any threats or as a follow-up finisher.
  • If necessary, play Puppetmon to freeze your opponent's board and buy yourself 1 more turn to finish the game.

Strengths & Weaknesses

Strengths:

  • Safe, Early Aggression: <Jamming> allows you to attack security without the fear of losing your Digimon.
  • Memory Efficient: Cheap Digivolutions like Gorillamon, or even Imperialdramon with the discounted cost, together with cards like Hammer Spark or Davis Motomiya, give you the opportunity to create explosive turns from little memory.
  • Explosive Offensive Potential: Digivolving Paildramon into Imperialdramon with multiple <Jamming> attackers on board can end the game right then and there.

Weaknesses:

  • Prioritizes Speed over Defense: Aside from Grizzlymon, the deck plays barely any defensive cards. Aggressive decks can race you before your most explosive turn comes together.
  • Lack of Removal: Outside of Omnimon, the deck has almost no real removal. This makes it especially vulnerable to large blockers.
  • Poor Recovery: The deck is vulnerable to multiple forms of disruption, since it tries to build a wide board AND a digivolution stack for Imperialdramon at the same time. Having to rebuild either of the two can become very difficult.

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